The Hunter (Sweeping Cyclone) Guide
New World Build Guide for the Bow and Spear. The Hunter Cyclone Bow and Spear Build is focused on dealing with damage over time, and massive AoE damage that can destroy enemies swiftly, as well as knocking them down, thus preventing your team members from being harmed. This build is PvE-friendly that was specifically designed with Expeditions with an eye towards the future, however it could also be used for PvE generally and could be modified to PvP if you are inclined to do so. If you've been searching for a great Bow and Spear Build, then this guide is ideal for you. It is also recommended to try our other builds: Musketeer Build as well as Whirlwind Build! Make sure you use the Best Early Weapons & Accessories list.
The method by which this Build operates is that when you're leading an Expedition you'll be leading with Rain of Arrows to deal the damage and start Bleeding after the tank has put enemies in groups. After that, you'll use your Poison Shot to activate your Poisoned Status Effect, putting the 2nd DoT on the group of enemies. After that, you'll fire the Penetrating Shot, hoping to striking a few enemies with a massive amount of damage before launching into the attack with your Spear.
When you're within melee range, you'll utilize Sweep to increase the AoE as well as knock down enemies. You'll then follow that up with Cyclone to do with even more damage. Then, you'll start Light Attacking enemies to take them down by using Javelin to take down enemies who are attacking you from distance. If you have difficulty staying within melee range and not dying, you should move away and utilize your Bow until you're safe.
Both the Bow and Spear scale off of Dexterity and having a substantial amount will help in reducing your losses. It is important to search for things that offer this, but mixing Dex and Strength is equally good, as is Con/Dex. Strength can increase the damage you take from melee attacks, while Constitution can help you stay alive. I prefer to reach 3:1 Dexterity to Constitution, when feasible, to ensure maximum damage, and some survival.
Be aware that your equipment may give you a lot of Constitution and in that case, you might not have to put in a lot of points. Make sure to get up to 50 CON, so you can gain the passive benefit of +20 percent more healing from consumables. Respec the requirements when you change your gear so that you are able to keep the bonus.
The Skills that are included in this build are specifically designed to be used in Expedition runs, however they will be able to work in almost any PvE situation. But, it's not fully optimized for PvP because Cyclone isn't a skill that you'll need in PvP even though the skills Sweep as well as Javelin are outstanding. If you want to play PvP I would highly recommend switching out Cyclone to Vault Kick to knock players off their feet more easily.
Rain of Arrows - This Skill strikes with a tiny ground-targeted AoE with 150% damage to the weapon, and it also increases Bleeding when upgraded. This is the opener, and you should start each pull (if it's possible) by using this skill and take your time to strike as many targets that you are able to. Make use of it after you're cool if there remain a lot of enemies to be defeated.
Poison Shot Follow the Rain of Arrows with Poison Shot to create another DoT on the enemies in the group and cause them to take the brunt of your attack while you slash them. The ability to deal damage over time is an advantage of the Bow and we'll take the full benefit of it in this. Be sure to use this after you have taken off the cooldown while fighting Bosses to maintain the tension on the Bosses.
Penetrating Shot - This is an excellent way to follow-up Rain of Arrows and Poison Shot with the hope of hitting two or more enemies with greater damage. It happens often and is a quick ability that allows players to utilize it as you move closer to melee distance. It's also very useful in situations where you aren't able to get back to your target in time to take some damage in a burst. It's not necessary to do it each time it's on cooldown, however, you should make use of it prior to closing your the melee the range.
Sweep after firing your first shot of Bow Skills, you'll close the distance and then attack using Sweep to knock enemies off balance. This is a great AoE and can be CC, preventing your opponent from taking the brunt of damage. It has a quick cooldown and it is possible to reduce the time between cooldowns by using Light Attacking which means you'll be able to utilize this frequently. This ability deals strike Damage which is why it's a good choice for beginning Expeditions of the game where the Thrust Damage is not averted.
Cyclone - Similar to Sweep, this ability can deal Strike Damage which increases its effectiveness in the early Expeditions of the game, which is one of the weaknesses of Thrust Weapons such as Bow and Spear. Additionally, it deals damage in an AoE that is large, allowing players to do some damage to multiple targets simultaneously. Make use of this when it's on cooldown and you have a lot of enemies in a group, or you can use the Sweep.
Javelin - This skill is great at striking and knocking down enemies who are hitting you from a distance. Make use of this skill and begin attacking them, and then strike them with a Sweep to bring them back to the ground to prevent them from attacking. It is possible to prevent a significant amount of harm with this build which makes it extremely effective.
It is important to find passives that can boost your damage, prolong time between DoTs, and also reduce cooldowns. Bow has a long cooldown and anything you can do to make them more efficient is significant.
In the case of Weapons you'll definitely need the Bow and Spear, and you should look for the ones that will cause the most damage Don't only look at your Gear Score. Because both of these weapons scale according to Dexterity, you'll want to locate versions which have this attribute.
It is also important to search for Crit Chance and Light Attack Damage , as it's often not possible to strike enemies from the back for Critical Hits. Also, you'll Light Attack often. If you find the Gem slot, think about slotting the Emerald to increase damage when fighting enemies with low health or an Jasper to increase damage after you've had a series of hits. Refreshing is also an unfavorable bonus since it can also reduce the time between cooldowns.
In terms of Armor you'll need to make sure that you're in the medium weight category to get more damage however, you'll have a good amount of protection. It's unlikely that you'll be hit more than other Builds due to the Sweep ability, Javelin as well as the medium Armor dodge. This means you'll be able to get that has less armor than other melee builds. It is important to ensure that your damage is high and this is an acceptable trade.
You can put together a heavy Armor chest and four medium Armor pieces to keep your armor below the threshold, providing the most protection you can get and also giving you an increase of 10% in damage. Check for Dexterity on your Armor and any other feature which will decrease cooldowns further.
Keep in mind that you are able to combat using your Bow in close range and even do lower overall DPS in situations where you could be killed due to closing to melee. Certain Bosses have wide arching swings that could clip you even if they're anchored on the tank. Be aware of any openings prior to entering, and be sure you maintain your DoTs on the Boss.
It's more difficult to organize opponents on the map if you're playing as a solo player, however there's plenty of damage to deal with, so don't be afraid play some. Make use of Rain of Arrows in front of the area they'll be since there's some delay. then sweep them as they are close enough to take them down. You can dodge them if you want to or want to, or you can use Cyclone to end them.
As I said, you can utilize this build to fight PvP, however you'll probably want to switch out Cyclone for Vault Kick to gain the additional CC. It is also possible to swap out Rain of Arrows in the event of fighting only a few players, to Evade Shot and Rapid Shot as well. Both are more suited for PvP over Rain of Arrows, unless you're fighting more than just a handful of opponents.
Finally, ensure that you make the finest Arrows you can find or buy them at the Trading Post if you cannot. This will further increase your damage, which will allow you to take on the maximum damaging damage that you are able to. They aren't difficult to create, and they aren't expensive to purchase. Be sure to stock up prior to an Expedition as the possibility of running out of arrows in the middle of an expedition is embarrassing!