In the same way, if a creature has a weak ability to Crush such as Jadinkos that means melee is the most precise method of RS Gold attack against them as Crush is the most effective style. In contrast, Range or Mage will be less accurate. (Although at higher levels, your equipment is generally good enough that it doesn't make a huge distinction.)

For the end, keep your Dragon scimitars, and avoid buying another melee weapon. They'll be sufficient for anything that's difficult to melee. Also, keep to dual wielding ranges and magic. I'm assuming you don't have anti-fire potions, therefore, avoid dual using. Also, dual wielding allows the use of a shield and the Rejuvination/Resonance abilities.

Similar to the elemental spells. Personally, I've got many elemental runes stored away, so I usually just go with the weaknesses of the monster. It's your choice, however it's likely that you'll be able to hit using air spells.

Based on their current strengths it is possible that turmoil will be giving you the same boost as difference between barrows and gear/chaotics [sic] and overloads is capable of providing the same boost as differences between Godwars Gear and nex gear/chaotics. They are, therefore, far from tiny boosts.

I can appreciate that compared to Cheap OSRS Accounts current levels these are huge nerfs however the problem is that turm/ovl's power is currently too powerful and has been left in this state for too long.